// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#ifndef _StdPrs_WFRestrictedFace_H__
#define _StdPrs_WFRestrictedFace_H__

#include <BRepAdaptor_HSurface.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_NListOfSequenceOfPnt.hxx>

// Computes the wireframe presentation of faces with
// restrictions by displaying a given number of U and/or
// V isoparametric curves. The isoparametric curves are
// drawn with a fixed number of points.
// The presentation includes the restriction curves.

class StdPrs_WFRestrictedFace : public Prs3d_Root
{
public:
  DEFINE_STANDARD_ALLOC

  Standard_EXPORT static void Add
                (const Handle (Prs3d_Presentation)&  thePresentation,
                 const Handle(BRepAdaptor_HSurface)& theFace,
                 const Standard_Boolean              theDrawUIso,
                 const Standard_Boolean              theDrawVIso,
                 const Standard_Integer              theNbUIso,
                 const Standard_Integer              theNbVIso,
                 const Handle(Prs3d_Drawer)&         theDrawer,
                 Prs3d_NListOfSequenceOfPnt&         theCurves);

  Standard_EXPORT static void Add
                 (const Handle (Prs3d_Presentation)&  thePresentation,
                  const Handle(BRepAdaptor_HSurface)& theFace,
                  const Handle (Prs3d_Drawer)&        theDrawer);

  Standard_EXPORT static Standard_Boolean Match
                  (const Standard_Real               theX,
                   const Standard_Real               theY,
                   const Standard_Real               theZ,
                   const Standard_Real               theDistance,
                   const Handle(BRepAdaptor_HSurface)& theFace,
                   const Standard_Boolean              theDrawUIso,
                   const Standard_Boolean              theDrawVIso,
                   const Standard_Real               theDeflection,
                   const Standard_Integer              theNbUIso,
                   const Standard_Integer              theNbVIso,
                   const Handle(Prs3d_Drawer)&         theDrawer);

  Standard_EXPORT static Standard_Boolean Match
                   (const Standard_Real               theX,
                    const Standard_Real               theY,
                    const Standard_Real               theZ,
                    const Standard_Real               theDistance,
                    const Handle(BRepAdaptor_HSurface)& theFace,
                    const Handle (Prs3d_Drawer)&        theDrawer);

  Standard_EXPORT static Standard_Boolean MatchUIso
                   (const Standard_Real               theX,
                    const Standard_Real               theY,
                    const Standard_Real               theZ,
                    const Standard_Real               theDistance,
                    const Handle(BRepAdaptor_HSurface)& theFace,
                    const Handle (Prs3d_Drawer)&        theDrawer);

  Standard_EXPORT static Standard_Boolean MatchVIso
                   (const Standard_Real               theX,
                    const Standard_Real               theY,
                    const Standard_Real               theZ,
                    const Standard_Real               theDistance,
                    const Handle(BRepAdaptor_HSurface)& theFace,
                    const Handle (Prs3d_Drawer)&        theDrawer);
  
  Standard_EXPORT static void AddUIso
                   (const Handle (Prs3d_Presentation)&  thePresentation,
                    const Handle(BRepAdaptor_HSurface)& theFace,
                    const Handle (Prs3d_Drawer)&        theDrawer);

  Standard_EXPORT static void AddVIso
                   (const Handle (Prs3d_Presentation)&  thePresentation,
                    const Handle(BRepAdaptor_HSurface)& theFace,
                    const Handle (Prs3d_Drawer)&        theDrawer);

};

#endif
